<HTML><HEAD><TITLE>All_About_Your_64-Online-Help Version 0.64</TITLE></HEAD>
<BODY><PRE>

  +------------------------------------------------------------------------
  |
  |      VIDEO INTERFACE CHIP (VIC) 6566/6567
  |
  +------------------------------------------------------------------------
  |
  |  VIC related topics:
  |
  |   <A HREF="VICINTPR.HTM">Bit Interpretations</A>
  |   <A HREF="CHRMAIN.HTM">CBMSCII Charset</A>
  |   <A HREF="COLORS.HTM">Colors</A>
  |   <A HREF="VICTYPES.HTM">PAL/NTSC Differences</A>
  |   <A HREF="VICTMAIN.HTM">PAL-Timing-Schemes</A>
  |   <A HREF="VICSCRN.HTM">Screen Dimensions</A>
  |
  |  Register description:
  |
  |   <A HREF="VIC0.HTM">$D000/53248/VIC+0</A>        Sprite 0 X Pos
  |   <A HREF="VIC1.HTM">$D001/53249/VIC+1</A>        Sprite 0 Y Pos
  |   <A HREF="VIC2.HTM">$D002/53250/VIC+2</A>        Sprite 1 X Pos
  |   <A HREF="VIC3.HTM">$D003/53251/VIC+3</A>        Sprite 1 Y Pos
  |   <A HREF="VIC4.HTM">$D004/53252/VIC+4</A>        Sprite 2 X Pos
  |   <A HREF="VIC5.HTM">$D005/53253/VIC+5</A>        Sprite 2 Y Pos
  |   <A HREF="VIC6.HTM">$D006/53254/VIC+6</A>        Sprite 3 X Pos
  |   <A HREF="VIC7.HTM">$D007/53255/VIC+7</A>        Sprite 3 Y Pos
  |   <A HREF="VIC8.HTM">$D008/53256/VIC+8</A>        Sprite 4 X Pos
  |   <A HREF="VIC9.HTM">$D009/53257/VIC+9</A>        Sprite 4 Y Pos
  |   <A HREF="VIC10.HTM">$D00A/53258/VIC+10</A>       Sprite 5 X Pos
  |   <A HREF="VIC11.HTM">$D00B/53259/VIC+11</A>       Sprite 5 Y Pos
  |   <A HREF="VIC12.HTM">$D00C/53260/VIC+12</A>       Sprite 6 X Pos
  |   <A HREF="VIC13.HTM">$D00D/53261/VIC+13</A>       Sprite 6 Y Pos
  |   <A HREF="VIC14.HTM">$D00E/53262/VIC+14</A>       Sprite 7 X Pos
  |   <A HREF="VIC15.HTM">$D00F/53263/VIC+15</A>       Sprite 7 Y Pos
  |   <A HREF="VIC16.HTM">$D010/53264/VIC+16</A>       Sprites 0-7 MSB of X coordinate
  |   <A HREF="VIC17.HTM">$D011/53265/VIC+17</A>       Control Register 1
  |   <A HREF="VIC18.HTM">$D012/53266/VIC+18</A>       Raster Position
  |   <A HREF="VIC19.HTM">$D013/53267/VIC+19</A>       Latch X Pos
  |   <A HREF="VIC20.HTM">$D014/53268/VIC+20</A>       Latch Y Pos
  |   <A HREF="VIC21.HTM">$D015/53269/VIC+21</A>       Sprite display Enable
  |   <A HREF="VIC22.HTM">$D016/53270/VIC+22</A>       Control Register 2
  |   <A HREF="VIC23.HTM">$D017/53271/VIC+23</A>       Sprites Expand 2x Vertical (Y)
  |   <A HREF="VIC24.HTM">$D018/53272/VIC+24</A>       Memory Control Register
  |   <A HREF="VIC25.HTM">$D019/53273/VIC+25</A>       Interrupt Request Register (IRR)
  |   <A HREF="VIC26.HTM">$D01A/53274/VIC+26</A>       Interrupt Mask Register (IMR)
  |   <A HREF="VIC27.HTM">$D01B/53275/VIC+27</A>       Sprite to Background Display Priority
  |   <A HREF="VIC28.HTM">$D01C/53276/VIC+28</A>       Sprites Multi-Color Mode Select
  |   <A HREF="VIC29.HTM">$D01D/53277/VIC+29</A>       Sprites Expand 2x Horizontal (X)
  |   <A HREF="VIC30.HTM">$D01E/53278/VIC+30</A>       Sprite to Sprite Collision Detect
  |   <A HREF="VIC31.HTM">$D01F/53279/VIC+31</A>       Sprite to Background Collision Detect
  |   <A HREF="VIC32.HTM">$D020/53280/VIC+32</A>       Border Color
  |   <A HREF="VIC33.HTM">$D021/53281/VIC+33</A>       Background Color 0
  |   <A HREF="VIC34.HTM">$D022/53282/VIC+34</A>       Background Color 1, Multi-Color Register 0
  |   <A HREF="VIC35.HTM">$D023/53283/VIC+35</A>       Background Color 2, Multi-Color Register 1
  |   <A HREF="VIC36.HTM">$D024/53284/VIC+36</A>       Background Color 3
  |   <A HREF="VIC37.HTM">$D025/53285/VIC+37</A>       Sprite Multi-Color Register 0
  |   <A HREF="VIC38.HTM">$D026/53286/VIC+38</A>       Sprite Multi-Color Register 1
  |   <A HREF="VIC39.HTM">$D027/53287/VIC+39</A>       Sprite 0 Color
  |   <A HREF="VIC40.HTM">$D028/53288/VIC+40</A>       Sprite 1 Color
  |   <A HREF="VIC41.HTM">$D029/53289/VIC+41</A>       Sprite 2 Color
  |   <A HREF="VIC42.HTM">$D02A/53290/VIC+42</A>       Sprite 3 Color
  |   <A HREF="VIC43.HTM">$D02B/53291/VIC+43</A>       Sprite 4 Color
  |   <A HREF="VIC44.HTM">$D02C/53292/VIC+44</A>       Sprite 5 Color
  |   <A HREF="VIC45.HTM">$D02D/53293/VIC+45</A>       Sprite 6 Color
  |   <A HREF="VIC46.HTM">$D02E/53294/VIC+46</A>       Sprite 7 Color
  |
  | C128 only:
  |
  |   <A HREF="VIC47.HTM">$D02F/53295/VIC+47</A>       Port A* for Extended Keyboard
  |   <A HREF="VIC48.HTM">$D030/53296/VIC+48</A>       Switch to FAST-Mode
  |
  +------------------------------------------------------------------------

   <A HREF="INDEX.HTM">Back to Mainpage</A>

</PRE></BODY></HTML>
